Script dg_path.ms makes it possible
to create a spline, which repeats the trajectory of the motion of an object
or one of its vertices:
- Load the scene vertpath.max, in
which is animates one of the vertices of cube;
- For Object select Box01;
- Set the value Vertex # = 6;
- Press DRAW button.
The ordinal number of the vertex, after its selection, can be seen in
the modify panel.
For constructing the trajectory of the motion of an object (but not its
vertex) it is necessary to set Vertex # = 0.